This is my Angel, Gabriel. It started as a silly sculpt practice and I ended up attemting to turn him into a game-ready character. I used Zbrush for the sculpt, 3dsMax for retopology, Substance Painter for texturing and Marmoset Toolbag for rendering. For the final video edit I used an environment from the FAB library. I was heavily inspired by the Mandela Catalogue series from Alex Kister in YouTube, using one voiceline from one of the volumes. For the VHS found footage style I used the RE 7 tapes as a reference.